From: WTLS iterative algorithm of 3D similarity coordinate transformation based on Gibbs vectors
Point no. | Error of source coordinate (local system) (m) | Error of target coordinate (WGS-84 system) (m) | ||||
---|---|---|---|---|---|---|
\(x^{o}\) | \(y^{o}\) | \(z^{o}\) | \(x^{t}\) | \(y^{t}\) | \(z^{t}\) | |
3 | 0.0119 | 0.0379 | − 0.0089 | − 0.0119 | − 0.0379 | 0.0089 |
4 | − 0.0268 | − 0.0127 | 0.0192 | 0.0268 | 0.0127 | − 0.0192 |
5 | 0.0198 | − 0.0206 | − 0.0063 | − 0.0198 | 0.0206 | 0.0063 |
7 | − 0.0040 | − 0.0041 | − 0.0034 | 0.0040 | 0.0041 | 0.0034 |